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OpenMW/apps/openmw/mwgui/tooltips.hpp

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#ifndef MWGUI_TOOLTIPS_H
#define MWGUI_TOOLTIPS_H
#include <openengine/gui/layout.hpp>
#include "../mwworld/ptr.hpp"
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namespace MWGui
{
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class WindowManager;
// Info about tooltip that is supplied by the MWWorld::Class object
struct ToolTipInfo
{
public:
ToolTipInfo() :
effects(0)
{
};
std::string caption;
std::string text;
std::string icon;
// enchantment (for cloth, armor, weapons)
std::string enchant;
// effects (for potions, ingredients)
const ESM::EffectList* effects;
};
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class ToolTips : public OEngine::GUI::Layout
{
public:
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ToolTips(WindowManager* windowManager);
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void onFrame(float frameDuration);
void enterGameMode();
void enterGuiMode();
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void toggleFullHelp(); ///< show extra info in item tooltips (owner, script)
bool getFullHelp() const;
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void setFocusObject(const MWWorld::Ptr& focus);
static std::string getValueString(const int value, const std::string& prefix);
///< @return "prefix: value" or "" if value is 0
static std::string getMiscString(const std::string& text, const std::string& prefix);
///< @return "prefix: text" or "" if text is empty
static std::string toString(const float value);
static std::string toString(const int value);
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static std::string getCountString(const int value);
///< @return blank string if count is 1, or else " (value)"
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private:
MyGUI::Widget* mDynamicToolTipBox;
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WindowManager* mWindowManager;
MWWorld::Ptr mFocusObject;
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void findImageExtension(std::string& image);
MyGUI::IntSize getToolTipViaPtr ();
///< @return requested tooltip size
MyGUI::IntSize createToolTip(const ToolTipInfo& info);
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///< @return requested tooltip size
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bool mGameMode;
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bool mFullHelp;
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};
}
#endif