2014-01-05 17:22:29 +00:00
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#ifndef GAME_RENDERING_INTERFACE_H
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#define GAME_RENDERING_INTERFACE_H
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2012-08-08 20:15:52 +00:00
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namespace MWRender
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{
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class Objects;
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class Actors;
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2011-11-24 06:48:54 +00:00
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2012-08-08 20:15:52 +00:00
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class RenderingInterface
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{
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public:
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virtual MWRender::Objects& getObjects() = 0;
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2011-11-24 06:48:54 +00:00
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virtual MWRender::Actors& getActors() = 0;
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2011-11-12 20:58:22 +00:00
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virtual ~RenderingInterface(){};
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2011-11-08 04:35:39 +00:00
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};
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2011-11-12 20:58:22 +00:00
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}
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2012-08-08 20:15:52 +00:00
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#endif
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