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OpenMW/apps/openmw/mwrender/renderinginterface.hpp

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#ifndef GAME_RENDERING_INTERFACE_H
#define GAME_RENDERING_INTERFACE_H
namespace MWRender
{
class Objects;
class Actors;
class RenderingInterface
{
public:
virtual MWRender::Objects& getObjects() = 0;
virtual MWRender::Actors& getActors() = 0;
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virtual ~RenderingInterface(){};
};
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}
#endif