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OpenMW/apps/openmw/mwmechanics/spells.cpp

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2012-04-11 16:29:36 +00:00
#include "spells.hpp"
#include <cassert>
#include "../mwworld/environment.hpp"
#include "../mwworld/world.hpp"
#include "magiceffects.hpp"
namespace MWMechanics
{
void Spells::addSpell (const ESM::Spell *spell, MagicEffects& effects) const
{
for (std::vector<ESM::ENAMstruct>::const_iterator iter = spell->effects.list.begin();
iter!=spell->effects.list.end(); ++iter)
{
EffectParam param;
param.mMagnitude = iter->magnMax; /// \todo calculate magnitude
effects.add (EffectKey (*iter), param);
}
}
Spells::TIterator Spells::begin (ESM::Spell::SpellType type) const
{
assert (type>=0 && type<sTypes);
return mSpells[type].begin();
}
Spells::TIterator Spells::end (ESM::Spell::SpellType type) const
{
assert (type>=0 && type<sTypes);
return mSpells[type].end();
}
void Spells::add (const std::string& spellId, MWWorld::Environment& environment)
{
const ESM::Spell *spell = environment.mWorld->getStore().spells.find (spellId);
int type = spell->data.type;
assert (type>=0 && type<sTypes);
if (std::find (mSpells[type].begin(), mSpells[type].end(), spell)!=mSpells[type].end())
mSpells[type].push_back (spell);
}
void Spells::remove (const std::string& spellId, MWWorld::Environment& environment)
{
const ESM::Spell *spell = environment.mWorld->getStore().spells.find (spellId);
int type = spell->data.type;
TContainer::iterator iter = std::find (mSpells[type].begin(), mSpells[type].end(), spell);
if (iter!=mSpells[type].end())
mSpells[type].erase (iter);
}
MagicEffects Spells::getMagicEffects (MWWorld::Environment& environment) const
{
MagicEffects effects;
for (int i=ESM::Spell::ST_Ability; i<=ESM::Spell::ST_Curse; ++i)
for (TIterator iter (begin (static_cast<ESM::Spell::SpellType> (i)));
iter!=end(static_cast<ESM::Spell::SpellType> (i)); ++iter)
addSpell (*iter, effects);
return effects;
}
void Spells::clear()
{
for (int i=0; i<sTypes; ++i)
mSpells[i].clear();
}
}