1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 03:40:14 +00:00

29 lines
777 B
C++
Raw Normal View History

#ifndef GAME_MWMECHANICS_AIFACE_H
#define GAME_MWMECHANICS_AIFACE_H
#include "typedaipackage.hpp"
namespace MWMechanics
{
/// AiPackage which makes an actor face a certain direction.
class AiFace final : public TypedAiPackage<AiFace> {
public:
AiFace(float targetX, float targetY);
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
int getTypeId() const final;
unsigned int getPriority() const final;
bool canCancel() const final { return false; }
bool shouldCancelPreviousAi() const final { return false; }
private:
const float mTargetX;
const float mTargetY;
};
}
#endif