mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-07 12:54:00 +00:00
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
|
#include "savegamedialog.hpp"
|
||
|
#include "widgets.hpp"
|
||
|
|
||
|
|
||
|
namespace MWGui
|
||
|
{
|
||
|
|
||
|
SaveGameDialog::SaveGameDialog()
|
||
|
: WindowModal("openmw_savegame_dialog.layout")
|
||
|
{
|
||
|
getWidget(mScreenshot, "Screenshot");
|
||
|
getWidget(mCharacterSelection, "SelectCharacter");
|
||
|
getWidget(mInfoText, "InfoText");
|
||
|
getWidget(mOkButton, "OkButton");
|
||
|
getWidget(mCancelButton, "CancelButton");
|
||
|
getWidget(mSaveList, "SaveList");
|
||
|
getWidget(mSaveNameEdit, "SaveNameEdit");
|
||
|
getWidget(mSpacer, "Spacer");
|
||
|
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SaveGameDialog::onOkButtonClicked);
|
||
|
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SaveGameDialog::onCancelButtonClicked);
|
||
|
|
||
|
}
|
||
|
|
||
|
void SaveGameDialog::open()
|
||
|
{
|
||
|
center();
|
||
|
}
|
||
|
|
||
|
void SaveGameDialog::setLoadOrSave(bool load)
|
||
|
{
|
||
|
mSaveNameEdit->setVisible(!load);
|
||
|
mCharacterSelection->setUserString("Hidden", load ? "false" : "true");
|
||
|
mCharacterSelection->setVisible(load);
|
||
|
mSpacer->setUserString("Hidden", load ? "false" : "true");
|
||
|
|
||
|
center();
|
||
|
}
|
||
|
|
||
|
void SaveGameDialog::onCancelButtonClicked(MyGUI::Widget *sender)
|
||
|
{
|
||
|
setVisible(false);
|
||
|
}
|
||
|
|
||
|
void SaveGameDialog::onOkButtonClicked(MyGUI::Widget *sender)
|
||
|
{
|
||
|
setVisible(false);
|
||
|
}
|
||
|
|
||
|
}
|