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OpenMW/apps/openmw/mwlua/soundbindings.hpp

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#ifndef MWLUA_SOUNDBINDINGS_H
#define MWLUA_SOUNDBINDINGS_H
#include <sol/forward.hpp>
#include "context.hpp"
namespace MWLua
{
sol::table initCoreSoundBindings(const Context&);
sol::table initAmbientPackage(const Context& context);
}
#endif // MWLUA_SOUNDBINDINGS_H