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OpenMW/apps/openmw/mwmechanics/levelledlist.hpp

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#ifndef OPENMW_MECHANICS_LEVELLEDLIST_H
#define OPENMW_MECHANICS_LEVELLEDLIST_H
2016-06-17 23:07:16 +09:00
#include <components/misc/rng.hpp>
namespace ESM
{
struct LevelledListBase;
class RefId;
}
namespace MWMechanics
{
/// @return ID of resulting item, or empty if none
const ESM::RefId& getLevelledItem(const ESM::LevelledListBase* levItem, bool creature, Misc::Rng::Generator& prng);
}
#endif