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OpenMW/apps/openmw/mwclass/itemlevlist.hpp

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#ifndef GAME_MWCLASS_ITEMLEVLIST_H
#define GAME_MWCLASS_ITEMLEVLIST_H
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#include "../mwworld/registeredclass.hpp"
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namespace MWClass
{
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class ItemLevList : public MWWorld::RegisteredClass<ItemLevList>
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{
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friend MWWorld::RegisteredClass<ItemLevList>;
ItemLevList();
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public:
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std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
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bool hasToolTip(const MWWorld::ConstPtr& ptr) const override;
///< @return true if this object has a tooltip when focused (default implementation: true)
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};
}
#endif