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OpenMW/components/settings/categories/hud.hpp

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#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_HUD_H
#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_HUD_H
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#include <components/settings/settingvalue.hpp>
#include <osg/Math>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <cstdint>
#include <string>
#include <string_view>
namespace Settings
{
struct HUDCategory : WithIndex
{
using WithIndex::WithIndex;
SettingValue<bool> mCrosshair{ mIndex, "HUD", "crosshair" };
};
}
#endif