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OpenMW/apps/openmw/mwgui/inventorywindow.hpp

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#ifndef MGUI_Inventory_H
#define MGUI_Inventory_H
#include "container.hpp"
namespace MWWorld
{
class Environment;
}
namespace MyGUI
{
class Gui;
class Widget;
}
namespace MWGui
{
class WindowManager;
}
namespace MWGui
{
class InventoryWindow : public MWGui::ContainerWindow
{
public:
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InventoryWindow(WindowManager& parWindowManager,DragAndDrop* dragAndDrop);
void openInventory();
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};
}
#endif // Inventory_H