2010-08-03 11:14:57 +02:00
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#include "classes.hpp"
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2023-07-30 18:16:55 +02:00
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#include <components/esm4/loadacti.hpp>
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#include <components/esm4/loadalch.hpp>
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#include <components/esm4/loadammo.hpp>
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#include <components/esm4/loadarmo.hpp>
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#include <components/esm4/loadbook.hpp>
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#include <components/esm4/loadclot.hpp>
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#include <components/esm4/loadcont.hpp>
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#include <components/esm4/loadcrea.hpp>
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#include <components/esm4/loaddoor.hpp>
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#include <components/esm4/loadfurn.hpp>
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#include <components/esm4/loadingr.hpp>
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#include <components/esm4/loadligh.hpp>
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#include <components/esm4/loadmisc.hpp>
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#include <components/esm4/loadnpc.hpp>
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#include <components/esm4/loadstat.hpp>
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2023-08-15 06:23:38 +00:00
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#include <components/esm4/loadterm.hpp>
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2023-07-30 18:16:55 +02:00
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#include <components/esm4/loadtree.hpp>
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#include <components/esm4/loadweap.hpp>
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2023-04-09 14:16:58 +02:00
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2010-08-03 11:14:57 +02:00
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#include "activator.hpp"
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2010-08-03 15:24:44 +02:00
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#include "apparatus.hpp"
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2010-08-03 14:14:04 +02:00
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#include "armor.hpp"
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2016-01-02 00:49:53 +01:00
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#include "bodypart.hpp"
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2010-08-03 15:24:44 +02:00
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#include "book.hpp"
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#include "clothing.hpp"
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#include "container.hpp"
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2010-08-03 11:49:12 +02:00
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#include "creature.hpp"
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2010-08-03 15:24:44 +02:00
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#include "creaturelevlist.hpp"
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#include "door.hpp"
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#include "ingredient.hpp"
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#include "itemlevlist.hpp"
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#include "light.hpp"
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2023-02-07 11:30:57 +01:00
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#include "light4.hpp"
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2010-08-03 15:24:44 +02:00
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#include "lockpick.hpp"
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#include "misc.hpp"
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2010-08-03 11:49:12 +02:00
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#include "npc.hpp"
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2010-08-03 15:24:44 +02:00
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#include "potion.hpp"
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#include "probe.hpp"
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#include "repair.hpp"
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#include "static.hpp"
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2016-01-02 00:49:53 +01:00
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#include "weapon.hpp"
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2010-08-03 11:14:57 +02:00
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2023-04-10 02:42:27 +02:00
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#include "esm4base.hpp"
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2010-08-03 13:17:31 +02:00
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namespace MWClass
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2010-08-03 11:14:57 +02:00
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{
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void registerClasses()
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{
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Activator::registerSelf();
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2010-08-03 11:49:12 +02:00
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Creature::registerSelf();
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Npc::registerSelf();
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2010-08-03 14:14:04 +02:00
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Weapon::registerSelf();
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Armor::registerSelf();
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2010-08-03 15:24:44 +02:00
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Potion::registerSelf();
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Apparatus::registerSelf();
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Book::registerSelf();
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Clothing::registerSelf();
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Container::registerSelf();
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Door::registerSelf();
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Ingredient::registerSelf();
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CreatureLevList::registerSelf();
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ItemLevList::registerSelf();
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Light::registerSelf();
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Lockpick::registerSelf();
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2011-06-19 18:14:03 +02:00
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Miscellaneous::registerSelf();
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2010-08-03 15:24:44 +02:00
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Probe::registerSelf();
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Repair::registerSelf();
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Static::registerSelf();
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2016-01-02 00:49:53 +01:00
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BodyPart::registerSelf();
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2023-01-22 19:03:19 +01:00
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2023-04-10 02:42:27 +02:00
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ESM4Named<ESM4::Activator>::registerSelf();
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ESM4Named<ESM4::Potion>::registerSelf();
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ESM4Named<ESM4::Ammunition>::registerSelf();
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ESM4Named<ESM4::Armor>::registerSelf();
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ESM4Named<ESM4::Book>::registerSelf();
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ESM4Named<ESM4::Clothing>::registerSelf();
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ESM4Named<ESM4::Container>::registerSelf();
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ESM4Named<ESM4::Door>::registerSelf();
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2023-05-20 18:43:55 +02:00
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ESM4Named<ESM4::Furniture>::registerSelf();
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2023-04-10 02:42:27 +02:00
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ESM4Named<ESM4::Ingredient>::registerSelf();
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ESM4Named<ESM4::MiscItem>::registerSelf();
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ESM4Static::registerSelf();
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2023-08-15 06:23:38 +00:00
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ESM4Named<ESM4::Terminal>::registerSelf();
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2023-05-20 18:43:55 +02:00
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ESM4Tree::registerSelf();
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2023-04-10 02:42:27 +02:00
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ESM4Named<ESM4::Weapon>::registerSelf();
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2023-02-06 20:22:17 +01:00
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ESM4Light::registerSelf();
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2023-07-25 02:17:18 +02:00
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ESM4Actor<ESM4::Npc>::registerSelf();
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ESM4Actor<ESM4::Creature>::registerSelf();
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2010-08-03 11:14:57 +02:00
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}
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}
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