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OpenMW/apps/openmw/mwsound/ffmpeg_decoder.cpp

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#ifdef OPENMW_USE_FFMPEG
#include "ffmpeg_decoder.hpp"
namespace MWSound
{
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static void fail(const std::string &msg)
{ throw std::runtime_error("FFmpeg exception: "+msg); }
void FFmpeg_Decoder::Open(const std::string &fname)
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{
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fail("Not currently working");
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}
void FFmpeg_Decoder::Close()
{
}
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void FFmpeg_Decoder::GetInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
{
fail("Not currently working");
}
size_t FFmpeg_Decoder::Read(char *buffer, size_t bytes)
{
fail("Not currently working");
return 0;
}
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FFmpeg_Decoder::FFmpeg_Decoder()
{
}
FFmpeg_Decoder::~FFmpeg_Decoder()
{
Close();
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}
}
#endif