2016-10-19 04:46:16 +00:00
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Saves Settings
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2016-12-22 06:04:52 +00:00
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##############
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2016-10-19 04:46:16 +00:00
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2016-12-20 05:06:36 +00:00
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character
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---------
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2016-10-19 04:46:16 +00:00
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2016-12-20 05:06:36 +00:00
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:Type: string
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2018-01-13 01:02:43 +00:00
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:Range:
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2016-12-20 05:06:36 +00:00
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:Default: ""
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2018-02-22 18:50:07 +00:00
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This contains the default character for the Load Game menu and is automatically updated when a different character is selected.
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2016-12-20 05:06:36 +00:00
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autosave
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--------
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:Type: boolean
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:Range: True/False
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:Default: True
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2017-02-04 03:55:13 +00:00
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This setting determines whether the game will be automatically saved when the character rests.
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2016-12-20 05:06:36 +00:00
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2017-05-15 05:04:20 +00:00
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This setting can be toggled in game with the Auto-Save when Rest button in the Prefs panel of the Options menu.
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2016-12-20 05:06:36 +00:00
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timeplayed
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----------
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:Type: boolean
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:Range: True/False
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:Default: False
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2017-05-15 05:04:20 +00:00
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This setting determines whether the amount of the time the player has spent playing will be displayed
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2018-10-27 04:52:56 +00:00
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for each saved game in the Load menu. Currently, the counter includes time spent in menus, including the pause menu,
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but does not include time spent with the game window minimized.
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2016-12-20 05:06:36 +00:00
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2017-05-15 05:04:20 +00:00
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This setting can only be configured by editing the settings configuration file.
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2018-01-13 01:02:43 +00:00
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max quicksaves
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2018-06-16 21:44:49 +00:00
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--------------
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2018-01-13 01:02:43 +00:00
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:Type: integer
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:Range: >0
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2018-02-14 02:05:24 +00:00
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:Default: 1
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2018-01-13 01:02:43 +00:00
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2018-10-27 04:52:56 +00:00
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This setting determines how many quicksave and autosave slots you can have at a time. If greater than 1,
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quicksaves will be sequentially created each time you quicksave. Once the maximum number of quicksaves has been reached,
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the oldest quicksave will be recycled the next time you perform a quicksave.
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2018-01-13 01:02:43 +00:00
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This setting can only be configured by editing the settings configuration file.
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