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OpenMW/plugins.cfg.win32

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# Defines plugins to load
# Define plugin folder
PluginFolder=..\Ogre\bin\debug\
# Define plugins
Plugin=RenderSystem_Direct3D9_d
Plugin=RenderSystem_GL_d
Plugin=Plugin_ParticleFX_d
Plugin=Plugin_BSPSceneManager_d
Plugin=Plugin_OctreeSceneManager_d
Plugin=Plugin_CgProgramManager_d