2009-02-08 18:41:03 +00:00
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/*
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Monster - an advanced game scripting language
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Copyright (C) 2007-2009 Nicolay Korslund
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Email: <korslund@gmail.com>
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WWW: http://monster.snaptoad.com/
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This file (all.d) is part of the Monster script language
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package.
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Monster is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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http://www.gnu.org/licenses/ .
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*/
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2009-01-14 20:51:17 +00:00
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module monster.modules.all;
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import monster.modules.io;
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2009-02-08 18:41:03 +00:00
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import monster.modules.math;
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2009-01-14 20:51:17 +00:00
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import monster.modules.timer;
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2009-01-16 12:56:54 +00:00
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import monster.modules.frames;
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2009-01-22 20:36:36 +00:00
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import monster.modules.random;
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2009-01-20 08:29:15 +00:00
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import monster.modules.threads;
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2009-01-14 20:51:17 +00:00
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void initAllModules()
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{
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initIOModule();
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initTimerModule();
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2009-01-16 12:56:54 +00:00
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initFramesModule();
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2009-01-22 20:36:36 +00:00
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initThreadModule();
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initRandomModule();
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2009-02-08 18:41:03 +00:00
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initMathModule();
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2009-01-14 20:51:17 +00:00
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}
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