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OpenMW/apps/openmw/mwclass/repair.cpp

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#include "repair.hpp"
#include <MyGUI_TextIterator.h>
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#include <components/esm3/loadnpc.hpp>
#include <components/esm3/loadrepa.hpp>
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#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/actionrepair.hpp"
#include "../mwworld/cellstore.hpp"
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#include "../mwworld/ptr.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwgui/ustring.hpp"
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#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
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#include "classmodel.hpp"
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namespace MWClass
{
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Repair::Repair()
: MWWorld::RegisteredClass<Repair>(ESM::Repair::sRecordId)
{
}
void Repair::insertObjectRendering(
const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
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if (!model.empty())
{
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renderingInterface.getObjects().insertModel(ptr, model);
}
}
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std::string Repair::getModel(const MWWorld::ConstPtr& ptr) const
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{
return getClassModel<ESM::Repair>(ptr);
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}
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std::string_view Repair::getName(const MWWorld::ConstPtr& ptr) const
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{
const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
const std::string& name = ref->mBase->mName;
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return !name.empty() ? name : ref->mBase->mId;
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}
std::unique_ptr<MWWorld::Action> Repair::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
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{
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return defaultItemActivate(ptr, actor);
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}
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std::string_view Repair::getScript(const MWWorld::ConstPtr& ptr) const
{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mScript;
}
int Repair::getValue(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
return ref->mBase->mData.mValue;
}
std::string_view Repair::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
return "Item Repair Up";
}
std::string_view Repair::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
return "Item Repair Down";
}
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const std::string& Repair::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mIcon;
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}
bool Repair::hasItemHealth(const MWWorld::ConstPtr& ptr) const
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{
return true;
}
int Repair::getItemMaxHealth(const MWWorld::ConstPtr& ptr) const
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{
const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mData.mUses;
}
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MWGui::ToolTipInfo Repair::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
MWGui::ToolTipInfo info;
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std::string_view name = getName(ptr);
info.caption
= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
std::string text;
int remainingUses = getItemHealth(ptr);
text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses);
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text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
}
info.text = text;
return info;
}
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MWWorld::Ptr Repair::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
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std::unique_ptr<MWWorld::Action> Repair::use(const MWWorld::Ptr& ptr, bool force) const
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{
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return std::make_unique<MWWorld::ActionRepair>(ptr, force);
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}
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bool Repair::canSell(const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::RepairItem) != 0;
}
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float Repair::getWeight(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mData.mWeight;
}
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}