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#include "book.hpp"
#include <MyGUI_TextIterator.h>
#include <components/esm3/loadbook.hpp>
#include <components/esm3/loadsoun.hpp>
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#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/actionread.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
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#include "../mwworld/failedaction.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwgui/ustring.hpp"
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#include "../mwmechanics/npcstats.hpp"
#include "classmodel.hpp"
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namespace MWClass
{
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Book::Book()
: MWWorld::RegisteredClass<Book>(ESM::Book::sRecordId)
{
}
void Book::insertObjectRendering(
const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
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if (!model.empty())
{
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renderingInterface.getObjects().insertModel(ptr, model);
}
}
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std::string Book::getModel(const MWWorld::ConstPtr& ptr) const
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{
return getClassModel<ESM::Book>(ptr);
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}
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std::string_view Book::getName(const MWWorld::ConstPtr& ptr) const
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{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
const std::string& name = ref->mBase->mName;
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return !name.empty() ? name : ref->mBase->mId;
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}
std::unique_ptr<MWWorld::Action> Book::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
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{
if (actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
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{
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
auto& prng = MWBase::Environment::get().getWorld()->getPrng();
const ESM::Sound* sound = store.get<ESM::Sound>().searchRandom("WolfItem", prng);
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std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::FailedAction>("#{sWerewolfRefusal}");
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if (sound)
action->setSound(sound->mId);
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return action;
}
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return std::make_unique<MWWorld::ActionRead>(ptr);
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}
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std::string_view Book::getScript(const MWWorld::ConstPtr& ptr) const
{
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const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
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return ref->mBase->mScript;
}
int Book::getValue(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
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return ref->mBase->mData.mValue;
}
std::string_view Book::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
return "Item Book Up";
}
std::string_view Book::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
return "Item Book Down";
}
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const std::string& Book::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
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return ref->mBase->mIcon;
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}
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MWGui::ToolTipInfo Book::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
MWGui::ToolTipInfo info;
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std::string_view name = getName(ptr);
info.caption
= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
std::string text;
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
}
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info.enchant = ref->mBase->mEnchant;
info.text = text;
return info;
}
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std::string_view Book::getEnchantment(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
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return ref->mBase->mEnchant;
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}
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const std::string& Book::applyEnchantment(
const MWWorld::ConstPtr& ptr, const std::string& enchId, int enchCharge, const std::string& newName) const
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{
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const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
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ESM::Book newItem = *ref->mBase;
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newItem.mId.clear();
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newItem.mName = newName;
newItem.mData.mIsScroll = 1;
newItem.mData.mEnchant = enchCharge;
newItem.mEnchant = enchId;
const ESM::Book* record = MWBase::Environment::get().getWorld()->createRecord(newItem);
return record->mId;
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}
std::unique_ptr<MWWorld::Action> Book::use(const MWWorld::Ptr& ptr, bool force) const
{
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return std::make_unique<MWWorld::ActionRead>(ptr);
}
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MWWorld::Ptr Book::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
{
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const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
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int Book::getEnchantmentPoints(const MWWorld::ConstPtr& ptr) const
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{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
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return ref->mBase->mData.mEnchant;
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}
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bool Book::canSell(const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::Books)
|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
}
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float Book::getWeight(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
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return ref->mBase->mData.mWeight;
}
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}