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OpenMW/apps/openmw/mwclass/ingredient.cpp

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#include "ingredient.hpp"
#include <components/esm/loadingr.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/physicssystem.hpp"
#include "../mwgui/window_manager.hpp"
#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "../mwsound/soundmanager.hpp"
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namespace MWClass
{
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void Ingredient::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
ptr.get<ESM::Ingredient>();
assert (ref->base != NULL);
const std::string &model = ref->base->model;
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if (!model.empty())
{
MWRender::Objects& objects = renderingInterface.getObjects();
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objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
objects.insertMesh(ptr, "meshes\\" + model);
}
}
void Ingredient::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
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ptr.get<ESM::Ingredient>();
const std::string &model = ref->base->model;
assert (ref->base != NULL);
if(!model.empty()){
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physics.insertObjectPhysics(ptr, "meshes\\" + model);
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}
}
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std::string Ingredient::getName (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
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ptr.get<ESM::Ingredient>();
return ref->base->name;
}
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boost::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
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{
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
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return boost::shared_ptr<MWWorld::Action> (
new MWWorld::ActionTake (ptr));
}
std::string Ingredient::getScript (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
ptr.get<ESM::Ingredient>();
return ref->base->script;
}
int Ingredient::getValue (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
ptr.get<ESM::Ingredient>();
return ref->base->data.value;
}
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void Ingredient::registerSelf()
{
boost::shared_ptr<Class> instance (new Ingredient);
registerClass (typeid (ESM::Ingredient).name(), instance);
}
std::string Ingredient::getUpSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Ingredient Up");
}
std::string Ingredient::getDownSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Ingredient Down");
}
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std::string Ingredient::getInventoryIcon (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
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ptr.get<ESM::Ingredient>();
return ref->base->icon;
}
bool Ingredient::hasToolTip (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
ptr.get<ESM::Ingredient>();
return (ref->base->name != "");
}
MWGui::ToolTipInfo Ingredient::getToolTipInfo (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
ptr.get<ESM::Ingredient>();
MWGui::ToolTipInfo info;
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info.caption = ref->base->name + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
info.icon = ref->base->icon;
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
std::string text;
text += "\n" + store.gameSettings.search("sWeight")->str + ": " + MWGui::ToolTips::toString(ref->base->data.weight);
text += MWGui::ToolTips::getValueString(ref->base->data.value, store.gameSettings.search("sValue")->str);
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
text += MWGui::ToolTips::getMiscString(ref->ref.owner, "Owner");
text += MWGui::ToolTips::getMiscString(ref->base->script, "Script");
}
MWGui::Widgets::SpellEffectList list;
for (int i=0; i<4; ++i)
{
if (ref->base->data.effectID[i] < 0)
continue;
MWGui::Widgets::SpellEffectParams params;
params.mEffectID = ref->base->data.effectID[i];
params.mAttribute = ref->base->data.attributes[i];
params.mSkill = ref->base->data.skills[i];
list.push_back(params);
}
info.effects = list;
info.text = text;
return info;
}
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}