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OpenMW/apps/openmw/mwgui/enchantingdialog.cpp

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#include "enchantingdialog.hpp"
namespace MWGui
{
EnchantingDialog::EnchantingDialog(MWBase::WindowManager &parWindowManager)
: WindowBase("openmw_enchanting_dialog.layout", parWindowManager)
{
}
void EnchantingDialog::open()
{
center();
}
void EnchantingDialog::startEnchanting (MWWorld::Ptr actor)
{
mPtr = actor;
}
void EnchantingDialog::onReferenceUnavailable ()
{
mWindowManager.removeGuiMode (GM_Dialogue);
mWindowManager.removeGuiMode (GM_Enchanting);
}
}