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OpenMW/apps/opencs/view/doc/viewmanager.hpp

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#ifndef CSV_DOC_VIEWMANAGER_H
#define CSV_DOC_VIEWMANAGER_H
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#include <string>
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#include <vector>
#include <QObject>
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#include "loader.hpp"
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namespace CSMDoc
{
class Document;
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class DocumentManager;
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}
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namespace CSVWorld
{
class CommandDelegateFactoryCollection;
}
namespace CSMWorld
{
class UniversalId;
}
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namespace CSVDoc
{
class View;
class ViewManager : public QObject
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{
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Q_OBJECT
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CSMDoc::DocumentManager& mDocumentManager;
std::vector<View*> mViews;
CSVWorld::CommandDelegateFactoryCollection* mDelegateFactories;
bool mExitOnSaveStateChange;
bool mUserWarned;
Loader mLoader;
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// not implemented
ViewManager(const ViewManager&);
ViewManager& operator=(const ViewManager&);
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void updateIndices();
bool notifySaveOnClose(View* view = nullptr);
bool showModifiedDocumentMessageBox(View* view);
bool showSaveInProgressMessageBox(View* view);
bool removeDocument(View* view);
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public:
ViewManager(CSMDoc::DocumentManager& documentManager);
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~ViewManager() override;
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View* addView(CSMDoc::Document* document);
///< The ownership of the returned view is not transferred.
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View* addView(CSMDoc::Document* document, const CSMWorld::UniversalId& id, const std::string& hint);
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int countViews(const CSMDoc::Document* document) const;
///< Return number of views for \a document.
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bool closeRequest(View* view);
void removeDocAndView(CSMDoc::Document* document);
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signals:
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void newGameRequest();
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void newAddonRequest();
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void loadDocumentRequest();
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void closeMessageBox();
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void editSettingsRequest();
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void mergeDocument(CSMDoc::Document* document);
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public slots:
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void exitApplication(CSVDoc::View* view);
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private slots:
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void documentStateChanged(int state, CSMDoc::Document* document);
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void progress(int current, int max, int type, int threads, CSMDoc::Document* document);
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void onExitWarningHandler(int state, CSMDoc::Document* document);
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};
}
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#endif