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OpenMW/docs/source/luadoc_data_paths.sh

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paths=(
openmw_aux/*lua
scripts/omw/activationhandlers.lua
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scripts/omw/ai.lua
scripts/omw/playercontrols.lua
scripts/omw/camera/camera.lua
scripts/omw/mwui/init.lua
scripts/omw/settings/player.lua
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scripts/omw/ui.lua
scripts/omw/usehandlers.lua
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)
printf '%s\n' "${paths[@]}"