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OpenMW/apps/openmw/mwclass/creaturelevlist.cpp

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#include "creaturelevlist.hpp"
#include <components/esm/loadlevlist.hpp>
namespace MWClass
{
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std::string CreatureLevList::getName (const MWWorld::Ptr& ptr) const
{
return "";
}
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void CreatureLevList::registerSelf()
{
boost::shared_ptr<Class> instance (new CreatureLevList);
registerClass (typeid (ESM::CreatureLevList).name(), instance);
}
}