2010-08-04 12:37:23 +00:00
|
|
|
#ifndef GAME_MWWORLD_CONTAINERSTORE_H
|
|
|
|
#define GAME_MWWORLD_CONTAINERSTORE_H
|
|
|
|
|
|
|
|
#include <components/esm_store/cell_store.hpp>
|
|
|
|
|
2012-01-28 10:45:55 +00:00
|
|
|
#include "refdata.hpp"
|
|
|
|
|
2010-08-04 12:37:23 +00:00
|
|
|
namespace MWWorld
|
|
|
|
{
|
|
|
|
struct ContainerStore
|
|
|
|
{
|
2012-01-28 10:45:55 +00:00
|
|
|
ESMS::CellRefList<ESM::Potion, RefData> potions;
|
|
|
|
ESMS::CellRefList<ESM::Apparatus, RefData> appas;
|
|
|
|
ESMS::CellRefList<ESM::Armor, RefData> armors;
|
|
|
|
ESMS::CellRefList<ESM::Book, RefData> books;
|
|
|
|
ESMS::CellRefList<ESM::Clothing, RefData> clothes;
|
|
|
|
ESMS::CellRefList<ESM::Ingredient, RefData> ingreds;
|
|
|
|
ESMS::CellRefList<ESM::Light, RefData> lights;
|
|
|
|
ESMS::CellRefList<ESM::Tool, RefData> lockpicks;
|
|
|
|
ESMS::CellRefList<ESM::Miscellaneous, RefData> miscItems;
|
|
|
|
ESMS::CellRefList<ESM::Probe, RefData> probes;
|
|
|
|
ESMS::CellRefList<ESM::Repair, RefData> repairs;
|
|
|
|
ESMS::CellRefList<ESM::Weapon, RefData> weapons;
|
2010-08-04 12:37:23 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|