2010-08-03 11:17:31 +00:00
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#ifndef GAME_MWCLASS_ACTIVATOR_H
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#define GAME_MWCLASS_ACTIVATOR_H
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#include "../mwworld/class.hpp"
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namespace MWClass
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{
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class Activator : public MWWorld::Class
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{
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2012-07-25 13:18:17 +00:00
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2015-12-18 15:24:24 +00:00
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virtual MWWorld::Ptr copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const;
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2012-07-25 13:18:17 +00:00
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2010-08-03 11:17:31 +00:00
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public:
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2015-01-12 10:29:56 +00:00
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virtual void insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const;
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2010-08-14 08:02:54 +00:00
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///< Add reference into a cell for rendering
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2015-05-09 23:09:00 +00:00
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virtual void insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const;
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2011-11-12 04:01:12 +00:00
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2015-12-18 14:27:06 +00:00
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virtual std::string getName (const MWWorld::ConstPtr& ptr) const;
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2010-08-03 15:11:41 +00:00
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///< \return name (the one that is to be presented to the user; not the internal one);
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/// can return an empty string.
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2010-08-03 11:17:31 +00:00
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2015-12-19 15:13:00 +00:00
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virtual bool hasToolTip (const MWWorld::ConstPtr& ptr) const;
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2012-04-16 20:58:16 +00:00
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///< @return true if this object has a tooltip when focused (default implementation: false)
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2016-07-06 15:03:14 +00:00
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virtual bool allowTelekinesis(const MWWorld::ConstPtr& ptr) const;
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///< Return whether this class of object can be activated with telekinesis
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2015-12-19 15:29:07 +00:00
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virtual MWGui::ToolTipInfo getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const;
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2012-04-16 20:58:16 +00:00
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///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
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2015-12-17 23:12:03 +00:00
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virtual std::string getScript (const MWWorld::ConstPtr& ptr) const;
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2010-08-05 13:40:03 +00:00
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///< Return name of the script attached to ptr
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2017-05-05 19:21:11 +00:00
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virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const;
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2013-08-28 18:36:22 +00:00
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///< Generate action for activation
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2010-08-03 11:17:31 +00:00
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static void registerSelf();
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2012-07-24 16:22:11 +00:00
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2015-12-18 14:51:05 +00:00
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virtual std::string getModel(const MWWorld::ConstPtr &ptr) const;
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2017-02-20 18:04:02 +00:00
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virtual bool useAnim() const;
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///< Whether or not to use animated variant of model (default false)
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2017-08-18 13:06:47 +00:00
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virtual bool isActivator() const;
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2010-08-03 11:17:31 +00:00
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};
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}
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#endif
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