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OpenMW/apps/opencs/view/render/lightingnight.hpp

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2014-03-26 16:59:42 +00:00
#ifndef OPENCS_VIEW_LIGHTING_NIGHT_H
#define OPENCS_VIEW_LIGHTING_NIGHT_H
#include "lighting.hpp"
namespace Ogre
{
class Light;
}
namespace CSVRender
{
class LightingNight : public Lighting
{
Ogre::SceneManager *mSceneManager;
Ogre::Light *mLight;
public:
LightingNight();
virtual void activate (Ogre::SceneManager *sceneManager,
const Ogre::ColourValue *defaultAmbient = 0);
virtual void deactivate();
virtual void setDefaultAmbient (const Ogre::ColourValue& colour);
};
}
#endif