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OpenMW/apps/openmw/mwrender/renderinginterface.hpp

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#ifndef _GAME_RENDERING_INTERFACE_H
#define _GAME_RENDERING_INTERFACE_H
namespace MWRender{
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class Npcs;
class Creatures;
class Objects;
class Player;
class RenderingInterface{
public:
virtual MWRender::Npcs& getNPCs() = 0;
virtual MWRender::Creatures& getCreatures() = 0;
virtual MWRender::Objects& getObjects() = 0;
virtual MWRender::Player& getPlayer() = 0;
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virtual ~RenderingInterface(){};
};
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}
#endif