2023-02-10 12:16:52 +00:00
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#ifndef OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
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#define OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
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#include <cstdint>
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namespace ESM
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{
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using FormatVersion = std::uint32_t;
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inline constexpr FormatVersion DefaultFormatVersion = 0;
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inline constexpr FormatVersion CurrentContentFormatVersion = 1;
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inline constexpr FormatVersion MaxOldWeatherFormatVersion = 1;
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inline constexpr FormatVersion MaxOldDeathAnimationFormatVersion = 2;
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inline constexpr FormatVersion MaxOldForOfWarFormatVersion = 6;
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inline constexpr FormatVersion MaxWerewolfDeprecatedDataFormatVersion = 7;
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inline constexpr FormatVersion MaxOldTimeLeftFormatVersion = 8;
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inline constexpr FormatVersion MaxIntFallbackFormatVersion = 10;
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inline constexpr FormatVersion MaxClearModifiersFormatVersion = 16;
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inline constexpr FormatVersion MaxOldAiPackageFormatVersion = 17;
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inline constexpr FormatVersion MaxOldSkillsAndAttributesFormatVersion = 18;
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inline constexpr FormatVersion MaxOldCreatureStatsFormatVersion = 19;
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2023-02-12 16:03:01 +00:00
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inline constexpr FormatVersion MaxLimitedSizeStringsFormatVersion = 22;
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2023-02-12 15:27:23 +00:00
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inline constexpr FormatVersion MaxStringRefIdFormatVersion = 23;
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2023-03-26 11:23:19 +00:00
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inline constexpr FormatVersion MaxSavedGameCellNameAsRefIdFormatVersion = 24;
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2023-03-26 13:21:09 +00:00
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inline constexpr FormatVersion MaxNameIsRefIdOnlyFormatVersion = 25;
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2023-04-02 20:00:39 +00:00
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inline constexpr FormatVersion MaxUseEsmCellIdFormatVersion = 26;
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2023-07-25 21:23:59 +00:00
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inline constexpr FormatVersion MaxActiveSpellSlotIndexFormatVersion = 27;
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inline constexpr FormatVersion CurrentSaveGameFormatVersion = 28;
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2023-02-10 12:16:52 +00:00
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}
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#endif
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