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OpenMW/apps/openmw/mwworld/actionteleport.cpp

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#include "actionteleport.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
namespace MWWorld
{
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ActionTeleport::ActionTeleport (const std::string& cellName,
const ESM::Position& position)
: mCellName (cellName), mPosition (position)
{
teleport = true;
}
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void ActionTeleport::executeImp (const Ptr& actor)
{
teleport = true;
if (mCellName.empty())
MWBase::Environment::get().getWorld()->changeToExteriorCell (mPosition);
else
MWBase::Environment::get().getWorld()->changeToInteriorCell (mCellName, mPosition);
}
}