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OpenMW/components/detournavigator/raycast.cpp

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#include "raycast.hpp"
#include "findsmoothpath.hpp"
#include "settings.hpp"
#include <DetourNavMesh.h>
#include <DetourNavMeshQuery.h>
#include <array>
namespace DetourNavigator
{
std::optional<osg::Vec3f> raycast(const dtNavMesh& navMesh, const osg::Vec3f& halfExtents, const osg::Vec3f& start,
const osg::Vec3f& end, const Flags includeFlags, const DetourSettings& settings)
{
dtNavMeshQuery navMeshQuery;
if (!initNavMeshQuery(navMeshQuery, navMesh, settings.mMaxNavMeshQueryNodes))
return {};
dtQueryFilter queryFilter;
queryFilter.setIncludeFlags(includeFlags);
dtPolyRef ref = 0;
if (dtStatus status = navMeshQuery.findNearestPoly(start.ptr(), halfExtents.ptr(), &queryFilter, &ref, nullptr);
dtStatusFailed(status) || ref == 0)
return {};
const unsigned options = 0;
std::array<dtPolyRef, 16> path;
dtRaycastHit hit;
hit.path = path.data();
hit.maxPath = path.size();
if (dtStatus status = navMeshQuery.raycast(ref, start.ptr(), end.ptr(), &queryFilter, options, &hit);
dtStatusFailed(status) || hit.pathCount == 0)
return {};
osg::Vec3f hitPosition;
if (dtStatus status
= navMeshQuery.closestPointOnPoly(path[hit.pathCount - 1], end.ptr(), hitPosition.ptr(), nullptr);
dtStatusFailed(status))
return {};
return hitPosition;
}
}