2022-08-07 13:42:48 +00:00
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AdjustmentsDescription: "Colour adjustments."
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2022-08-20 17:50:34 +00:00
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BloomDescription: "Bloom shader performing its calculations in (approximately) linear light."
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2022-08-07 13:42:48 +00:00
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DebugDescription: "Debug shader."
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DebugHeaderDepth: "Depth Buffer"
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DebugHeaderNormals: "Normals"
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DisplayDepthFactorName: "Depth colour factor"
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DisplayDepthFactorDescription: "Determines correlation between pixel depth value and its output colour. High values lead to brighter image."
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DisplayDepthName: "Visualize depth buffer"
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DisplayNormalsName: "Visualize pass normals"
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ContrastLevelDescription: "Constrast level"
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ContrastLevelName: "Constrast"
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GammaLevelDescription: "Gamma level"
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2022-08-20 17:50:34 +00:00
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GammaLevelName: "Gamma"
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StrengthLevelName: "Strength"
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StrengthLevelDescription: "Strength of the effect."
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RadiusLevelName: "Radius"
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RadiusLevelDescription: "Radius of the effect"
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SkyFactorLevelName: "Sky Factor"
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SkyFactorLevelDescription: "Multiplication factor for light coming directly from the sky."
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BloomClampLevelName: "Clamp Level"
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BloomClampLevelDescription: "Clamp bloom pixels brighter than this value when mixing bloom into scene."
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BloomThresholdLevelName: "Threshold"
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BloomThresholdLevelDescription: "Ignore pixels with brightnesses below this value when calculating blur. Doesn't affect the sky."
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