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44 lines
966 B
C++
44 lines
966 B
C++
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#ifndef GAME_MWWORLD_DATETIMEMANAGER_H
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#define GAME_MWWORLD_DATETIMEMANAGER_H
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#include <string>
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namespace ESM
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{
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struct EpochTimeStamp;
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}
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namespace MWWorld
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{
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class Globals;
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class TimeStamp;
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class DateTimeManager
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{
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int mDaysPassed = 0;
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int mDay = 0;
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int mMonth = 0;
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int mYear = 0;
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float mGameHour = 0.f;
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float mTimeScale = 0.f;
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void setHour(double hour);
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void setDay(int day);
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void setMonth(int month);
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public:
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std::string getMonthName(int month) const;
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TimeStamp getTimeStamp() const;
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ESM::EpochTimeStamp getEpochTimeStamp() const;
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float getTimeScaleFactor() const;
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void advanceTime(double hours, Globals& globalVariables);
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void setup(Globals& globalVariables);
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bool updateGlobalInt(const std::string& name, int value);
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bool updateGlobalFloat(const std::string& name, float value);
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};
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}
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#endif
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