2008-07-05 18:59:54 +00:00
|
|
|
@echo off
|
2008-07-10 17:34:39 +00:00
|
|
|
|
2008-07-12 09:43:38 +00:00
|
|
|
rem See COMPILE-win32.txt for instructions.
|
2008-07-05 18:59:54 +00:00
|
|
|
|
|
|
|
echo Compiling C++ files
|
2008-08-31 07:40:38 +00:00
|
|
|
g++ -c sound\cpp_avcodec.cpp -I.\includes\ffmpeg\
|
2009-03-01 10:57:45 +00:00
|
|
|
g++ -c ogre\cpp_ogre.cpp -I.\includes\ogre\ -I.\includes\mygui\
|
2008-11-05 13:51:09 +00:00
|
|
|
g++ -c bullet\cpp_bullet.cpp -I.\includes\bullet\
|
2008-07-05 18:59:54 +00:00
|
|
|
|
2008-07-06 15:01:42 +00:00
|
|
|
echo Compiling main program (openmw.exe)
|
2009-03-01 10:57:45 +00:00
|
|
|
gdc -g openmw.d bsa\*.d core\*.d esm\*.d input\*.d nif\*.d ogre\*.d scene\*.d sound\*.d util\*.d bullet\*.d cpp_ogre.o cpp_avcodec.o cpp_bullet.o libbulletdynamics.a libbulletcollision.a libbulletmath.a mscripts\setup.d monster\monster.d monster\compiler\*.d monster\vm\*.d monster\util\*.d monster\modules\*.d avcodec-51.dll avformat-52.dll avdevice-52.dll avutil-49.dll openal32.dll mygui.a freetype6.dll -lole32 ogremain_d.dll OIS_d.dll -lstdc++ -o openmw.exe
|