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13 lines
158 B
C++
13 lines
158 B
C++
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#include "loadltex.hpp"
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namespace ESM
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{
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void LandTexture::load(ESMReader &esm)
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{
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esm.getHNT(index, "INTV");
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texture = esm.getHNString("DATA");
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}
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}
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