2013-01-10 08:35:24 -08:00
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#ifndef GAME_MWMECHANICS_CHARACTER_HPP
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#define GAME_MWMECHANICS_CHARACTER_HPP
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namespace MWMechanics
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{
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2013-01-12 07:12:12 -08:00
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class CharacterController
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{
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};
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2013-01-10 08:35:24 -08:00
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}
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#endif /* GAME_MWMECHANICS_CHARACTER_HPP */
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