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OpenMW/apps/openmw/mwgui/windowpinnablebase.hpp

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#ifndef MWGUI_WINDOW_PINNABLE_BASE_H
#define MWGUI_WINDOW_PINNABLE_BASE_H
#include "windowbase.hpp"
namespace MWGui
{
class WindowManager;
class WindowPinnableBase: public WindowBase
{
public:
WindowPinnableBase(const std::string& parLayout);
bool pinned() { return mPinned; }
void setPinned (bool pinned);
void setPinButtonVisible(bool visible);
private:
void onPinButtonClicked(MyGUI::Widget* _sender);
protected:
virtual void onPinToggled() = 0;
MyGUI::Widget* mPinButton;
bool mPinned;
};
}
#endif