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OpenMW/apps/opencs/view/render/lightingbright.hpp

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#ifndef OPENCS_VIEW_LIGHTING_BRIGHT_H
#define OPENCS_VIEW_LIGHTING_BRIGHT_H
#include "lighting.hpp"
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#include <osg/Vec4f>
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namespace osg
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{
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class Group;
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}
namespace CSVRender
{
class LightingBright : public Lighting
{
public:
LightingBright();
void activate(osg::Group* rootNode, bool /*isExterior*/) override;
void deactivate() override;
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osg::Vec4f getAmbientColour(osg::Vec4f* defaultAmbient) override;
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};
}
#endif