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OpenMW/apps/openmw/mwgui/textinput.hpp

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#ifndef MWGUI_TEXT_INPUT_H
#define MWGUI_TEXT_INPUT_H
#include "windowbase.hpp"
namespace MWGui
{
class WindowManager;
}
namespace MWGui
{
class TextInputDialog : public WindowModal
{
public:
TextInputDialog();
std::string getTextInput() const { return mTextEdit->getCaption(); }
void setTextInput(const std::string &text) { mTextEdit->setCaption(text); }
void setNextButtonShow(bool shown);
void setTextLabel(const std::string &label);
virtual void open();
protected:
void onOkClicked(MyGUI::Widget* _sender);
void onTextAccepted(MyGUI::Edit* _sender);
private:
MyGUI::EditBox* mTextEdit;
};
}
#endif