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OpenMW/apps/openmw/mwgui/mode.hpp

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#ifndef MWGUI_MODE_H
#define MWGUI_MODE_H
namespace MWGui
{
enum GuiMode
{
GM_Game, // Game mode, only HUD
GM_Inventory, // Inventory mode
GM_MainMenu, // Main menu mode
GM_Console, // Console mode
// None of the following are implemented yet
GM_Dialogue, // NPC interaction
GM_Barter,
GM_Rest,
// .. more here ..
// Startup character creation dialogs
GM_Name,
GM_Race,
GM_Birth,
GM_Class,
GM_ClassGenerate,
GM_ClassPick,
GM_ClassCreate,
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GM_Review,
// interactive MessageBox
GM_InterMessageBox
};
// Windows shown in inventory mode
enum GuiWindow
{
GW_None = 0,
GW_Map = 0x01,
GW_Inventory = 0x02,
GW_Magic = 0x04,
GW_Stats = 0x08,
GW_ALL = 0xFF
};
}
#endif