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OpenMW/components/esm3/formatversion.hpp

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#ifndef OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
#define OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
#include <cstdint>
namespace ESM
{
using FormatVersion = std::uint32_t;
inline constexpr FormatVersion DefaultFormatVersion = 0;
inline constexpr FormatVersion CurrentContentFormatVersion = 1;
inline constexpr FormatVersion MaxOldWeatherFormatVersion = 1;
inline constexpr FormatVersion MaxOldDeathAnimationFormatVersion = 2;
inline constexpr FormatVersion MaxOldForOfWarFormatVersion = 6;
inline constexpr FormatVersion MaxWerewolfDeprecatedDataFormatVersion = 7;
inline constexpr FormatVersion MaxOldTimeLeftFormatVersion = 8;
inline constexpr FormatVersion MaxIntFallbackFormatVersion = 10;
inline constexpr FormatVersion MaxClearModifiersFormatVersion = 16;
inline constexpr FormatVersion MaxOldAiPackageFormatVersion = 17;
inline constexpr FormatVersion MaxOldSkillsAndAttributesFormatVersion = 18;
inline constexpr FormatVersion MaxOldCreatureStatsFormatVersion = 19;
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inline constexpr FormatVersion MaxLimitedSizeStringsFormatVersion = 22;
inline constexpr FormatVersion MaxStringRefIdFormatVersion = 23;
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inline constexpr FormatVersion MaxSavedGameCellNameAsRefIdFormatVersion = 24;
inline constexpr FormatVersion MaxNameIsRefIdOnlyFormatVersion = 25;
inline constexpr FormatVersion MaxUseEsmCellIdFormatVersion = 26;
inline constexpr FormatVersion MaxActiveSpellSlotIndexFormatVersion = 27;
inline constexpr FormatVersion CurrentSaveGameFormatVersion = 29;
inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 0;
inline constexpr FormatVersion OpenMW0_48SaveGameFormatVersion = 21;
inline constexpr FormatVersion OpenMW0_49SaveGameFormatVersion = CurrentSaveGameFormatVersion;
}
#endif