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OpenMW/components/resource/animblendrulesmanager.hpp

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#ifndef OPENMW_COMPONENTS_ANIMBLENDRULESMANAGER_H
#define OPENMW_COMPONENTS_ANIMBLENDRULESMANAGER_H
#include <osg/ref_ptr>
#include <string>
#include <components/sceneutil/animblendrules.hpp>
#include "resourcemanager.hpp"
namespace Resource
{
/// @brief Managing of keyframe resources
/// @note May be used from any thread.
class AnimBlendRulesManager : public ResourceManager
{
public:
explicit AnimBlendRulesManager(const VFS::Manager* vfs, double expiryDelay);
~AnimBlendRulesManager() = default;
/// Retrieve a read-only keyframe resource by name (case-insensitive).
/// @note Throws an exception if the resource is not found.
osg::ref_ptr<const SceneUtil::AnimBlendRules> getRules(
std::string_view path, std::string_view overridePath = "");
void reportStats(unsigned int frameNumber, osg::Stats* stats) const override;
private:
osg::ref_ptr<const SceneUtil::AnimBlendRules> loadRules(std::string_view path);
const VFS::Manager* mVfs;
};
}
#endif