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23 lines
309 B
Plaintext
23 lines
309 B
Plaintext
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material quad
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{
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depth_write on
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pass
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{
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vertex_program quad_vertex
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fragment_program quad_fragment
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depth_write $depth_write
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texture_unit SceneBuffer
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{
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}
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}
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}
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material quad_noDepthWrite
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{
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parent quad
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depth_write off
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}
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