2020-11-18 23:11:56 +00:00
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#include <components/resource/animation.hpp>
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#include <osg/ref_ptr>
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#include <osgAnimation/Channel>
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namespace Resource
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{
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Animation::Animation(const Animation& anim, const osg::CopyOp& copyop)
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: osg::Object(anim, copyop)
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, mDuration(0.0f)
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, mStartTime(0.0f)
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{
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const osgAnimation::ChannelList& channels = anim.getChannels();
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2020-12-12 20:23:20 +00:00
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for (const auto& channel : channels)
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2020-11-18 23:11:56 +00:00
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addChannel(channel.get()->clone());
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}
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void Animation::addChannel(osg::ref_ptr<osgAnimation::Channel> pChannel)
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{
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mChannels.push_back(pChannel);
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}
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std::vector<osg::ref_ptr<osgAnimation::Channel>>& Animation::getChannels()
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{
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return mChannels;
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}
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const std::vector<osg::ref_ptr<osgAnimation::Channel>>& Animation::getChannels() const
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{
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return mChannels;
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}
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bool Animation::update(double time)
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{
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2020-12-12 20:23:20 +00:00
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for (const auto& channel : mChannels)
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2020-11-18 23:11:56 +00:00
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{
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channel->update(time, 1.0f, 0);
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}
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return true;
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}
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}
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