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OpenMW/apps/openmw/mwworld/actionread.hpp

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#ifndef GAME_MWWORLD_ACTIONREAD_H
#define GAME_MWWORLD_ACTIONREAD_H
#include "action.hpp"
#include "ptr.hpp"
namespace MWWorld
{
class ActionRead : public Action
{
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virtual void executeImp (const MWWorld::Ptr& actor);
public:
/// @param book or scroll to read
ActionRead (const Ptr& object);
};
}
#endif // ACTIONOPEN_H