mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-08 09:37:53 +00:00
50 lines
1.3 KiB
D
50 lines
1.3 KiB
D
|
/*
|
||
|
OpenMW - The completely unofficial reimplementation of Morrowind
|
||
|
Copyright (C) 2008 Nicolay Korslund
|
||
|
Email: < korslund@gmail.com >
|
||
|
WWW: http://openmw.snaptoad.com/
|
||
|
|
||
|
This file (loaddoor.d) is part of the OpenMW package.
|
||
|
|
||
|
OpenMW is distributed as free software: you can redistribute it
|
||
|
and/or modify it under the terms of the GNU General Public License
|
||
|
version 3, as published by the Free Software Foundation.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful, but
|
||
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
version 3 along with this program. If not, see
|
||
|
http://www.gnu.org/licenses/ .
|
||
|
|
||
|
*/
|
||
|
|
||
|
module esm.loaddoor;
|
||
|
import esm.imports;
|
||
|
|
||
|
/*
|
||
|
* Doors
|
||
|
*/
|
||
|
|
||
|
struct Door
|
||
|
{
|
||
|
LoadState state;
|
||
|
char[] id, name;
|
||
|
|
||
|
MeshIndex model;
|
||
|
Script *script;
|
||
|
Sound* openSound, closeSound;
|
||
|
|
||
|
void load()
|
||
|
{with(esFile){
|
||
|
model = getMesh();
|
||
|
name = getHNOString("FNAM");
|
||
|
script = getHNOPtr!(Script)("SCRI", scripts);
|
||
|
openSound = getHNOPtr!(Sound)("SNAM", sounds);
|
||
|
closeSound = getHNOPtr!(Sound)("ANAM", sounds);
|
||
|
}}
|
||
|
}
|
||
|
ListID!(Door) doors; // Break on through
|