2015-04-10 21:16:17 +00:00
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#ifndef OPENMW_COMPONENTS_SCENEUTIL_VISITOR_H
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#define OPENMW_COMPONENTS_SCENEUTIL_VISITOR_H
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#include <osg/NodeVisitor>
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// Commonly used scene graph visitors
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namespace SceneUtil
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{
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class FindByNameVisitor : public osg::NodeVisitor
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{
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public:
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FindByNameVisitor(const std::string& nameToFind)
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: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
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, mNameToFind(nameToFind)
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, mFoundNode(NULL)
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{
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}
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virtual void apply(osg::Node &node)
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{
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osg::Group* group = node.asGroup();
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if (group && node.getName() == mNameToFind)
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{
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mFoundNode = group;
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return;
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}
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traverse(node);
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}
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2015-04-19 12:25:36 +00:00
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std::string mNameToFind;
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2015-04-10 21:16:17 +00:00
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osg::Group* mFoundNode;
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};
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}
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#endif
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