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OpenMW/files/shaders/lib/core/vertex.h.glsl

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2023-02-25 19:03:39 +00:00
@link "lib/core/vertex.glsl" if !@useOVR_multiview
@link "lib/core/vertex_multiview.glsl" if @useOVR_multiview
vec4 modelToClip(vec4 pos);
vec4 modelToView(vec4 pos);
vec4 viewToClip(vec4 pos);