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OpenMW/components/detournavigator/findrandompointaroundcircle.cpp

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#include "findrandompointaroundcircle.hpp"
#include "findsmoothpath.hpp"
#include <DetourNavMesh.h>
#include <DetourNavMeshQuery.h>
namespace DetourNavigator
{
std::optional<osg::Vec3f> findRandomPointAroundCircle(const dtNavMeshQuery& navMeshQuery,
const osg::Vec3f& halfExtents, const osg::Vec3f& start, const float maxRadius, const Flags includeFlags,
float (*prng)())
{
dtQueryFilter queryFilter;
queryFilter.setIncludeFlags(includeFlags);
dtPolyRef startRef = findNearestPoly(navMeshQuery, queryFilter, start, halfExtents * 4);
if (startRef == 0)
return std::optional<osg::Vec3f>();
dtPolyRef resultRef = 0;
osg::Vec3f resultPosition;
navMeshQuery.findRandomPointAroundCircle(
startRef, start.ptr(), maxRadius, &queryFilter, prng, &resultRef, resultPosition.ptr());
if (resultRef == 0)
return std::optional<osg::Vec3f>();
return std::optional<osg::Vec3f>(resultPosition);
}
}