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OpenMW/components/detournavigator/navmeshmanager.hpp

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#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVMESHMANAGER_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVMESHMANAGER_H
#include "asyncnavmeshupdater.hpp"
#include "cachedrecastmeshmanager.hpp"
#include "offmeshconnectionsmanager.hpp"
#include "sharednavmesh.hpp"
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#include "recastmeshtiles.hpp"
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
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#include <osg/Vec3f>
#include <map>
#include <memory>
class dtNavMesh;
namespace DetourNavigator
{
class NavMeshManager
{
public:
NavMeshManager(const Settings& settings);
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bool addObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
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const AreaType areaType);
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bool updateObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
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const AreaType areaType);
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bool removeObject(const ObjectId id);
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void addAgent(const osg::Vec3f& agentHalfExtents);
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bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const btTransform& transform);
bool removeWater(const osg::Vec2i& cellPosition);
bool reset(const osg::Vec3f& agentHalfExtents);
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void addOffMeshConnection(const ObjectId id, const osg::Vec3f& start, const osg::Vec3f& end);
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void removeOffMeshConnection(const ObjectId id);
void update(osg::Vec3f playerPosition, const osg::Vec3f& agentHalfExtents);
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void wait();
SharedNavMeshCacheItem getNavMesh(const osg::Vec3f& agentHalfExtents) const;
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std::map<osg::Vec3f, SharedNavMeshCacheItem> getNavMeshes() const;
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void reportStats(unsigned int frameNumber, osg::Stats& stats) const;
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RecastMeshTiles getRecastMeshTiles();
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private:
const Settings& mSettings;
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TileCachedRecastMeshManager mRecastMeshManager;
OffMeshConnectionsManager mOffMeshConnectionsManager;
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AsyncNavMeshUpdater mAsyncNavMeshUpdater;
std::map<osg::Vec3f, SharedNavMeshCacheItem> mCache;
std::map<osg::Vec3f, std::map<TilePosition, ChangeType>> mChangedTiles;
std::size_t mGenerationCounter = 0;
std::map<osg::Vec3f, TilePosition> mPlayerTile;
std::map<osg::Vec3f, std::size_t> mLastRecastMeshManagerRevision;
void addChangedTiles(const btCollisionShape& shape, const btTransform& transform, const ChangeType changeType);
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void addChangedTiles(const int cellSize, const btTransform& transform, const ChangeType changeType);
void addChangedTile(const TilePosition& tilePosition, const ChangeType changeType);
SharedNavMeshCacheItem getCached(const osg::Vec3f& agentHalfExtents) const;
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};
}
#endif