2015-01-30 22:56:03 +01:00
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#ifndef OPENMW_ESSIMPORT_CONVERTPLAYER_H
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#define OPENMW_ESSIMPORT_CONVERTPLAYER_H
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#include "importplayer.hpp"
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#include <components/esm/player.hpp>
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2016-10-20 02:14:36 +02:00
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#include <components/esm/controlsstate.hpp>
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2015-01-30 22:56:03 +01:00
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namespace ESSImport
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{
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2016-10-20 14:38:18 +02:00
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void convertPCDT(const PCDT& pcdt, ESM::Player& out, std::vector<std::string>& outDialogueTopics, bool& firstPersonCam, bool& teleportingEnabled, bool& levitationEnabled, ESM::ControlsState& controls);
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2015-01-30 22:56:03 +01:00
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}
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#endif
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