MultiMC5/libmultimc/include/minecraftversionlist.h

110 lines
2.5 KiB
C++

/* Copyright 2013 Andrew Okin
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINECRAFTVERSIONLIST_H
#define MINECRAFTVERSIONLIST_H
#include <QObject>
#include <QNetworkAccessManager>
#include <QList>
#include "instversionlist.h"
#include "task.h"
#include "minecraftversion.h"
#include "libmmc_config.h"
class MCVListLoadTask;
class LIBMULTIMC_EXPORT MinecraftVersionList : public InstVersionList
{
Q_OBJECT
public:
friend class MCVListLoadTask;
explicit MinecraftVersionList(QObject *parent = 0);
virtual Task *getLoadTask();
virtual bool isLoaded();
virtual const InstVersion *at(int i) const;
virtual int count() const;
virtual void printToStdOut() const;
virtual void sort();
virtual InstVersion *getLatestStable() const;
/*!
* Gets the main version list instance.
*/
static MinecraftVersionList &getMainList();
protected:
QList<InstVersion *>m_vlist;
bool m_loaded;
protected slots:
virtual void updateListData(QList<InstVersion *> versions);
};
class MCVListLoadTask : public Task
{
Q_OBJECT
public:
explicit MCVListLoadTask(MinecraftVersionList *vlist);
~MCVListLoadTask();
virtual void executeTask();
protected:
void setSubStatus(const QString msg = "");
//! Loads versions from Mojang's official version list.
bool loadFromVList();
//! Loads versions from assets.minecraft.net. Any duplicates are ignored.
bool loadFromAssets();
//! Loads versions from MCNostalgia.
bool loadMCNostalgia();
//! Finalizes loading by updating the version list.
bool finalize();
void updateStuff();
QNetworkAccessManager *netMgr;
MinecraftVersionList *m_list;
QList<InstVersion *> tempList; //! < List of loaded versions
QList<InstVersion *> assetsList; //! < List of versions loaded from assets.minecraft.net
QList<InstVersion *> mcnList; //! < List of loaded MCNostalgia versions
MinecraftVersion *m_currentStable;
bool processedMCVListReply;
bool processedAssetsReply;
bool processedMCNReply;
};
#endif // MINECRAFTVERSIONLIST_H